<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:media="http://search.yahoo.com/mrss/"><channel><title><![CDATA[PVPGuild.com ]]></title><description><![CDATA[Home of the developer Metz!]]></description><link>https://www.pvpguild.com/</link><image><url>https://www.pvpguild.com/favicon.png</url><title>PVPGuild.com </title><link>https://www.pvpguild.com/</link></image><generator>Ghost 1.15</generator><lastBuildDate>Sun, 19 Apr 2026 04:15:56 GMT</lastBuildDate><atom:link href="https://www.pvpguild.com/rss/" rel="self" type="application/rss+xml"/><ttl>60</ttl><item><title><![CDATA[UALX-3 1st Byzantigoon]]></title><description><![CDATA[<div class="kg-card-markdown"><p>Just letting everyone know that the new goon home station has been added to the Eve online Market Tools. Expect more updates to come out for the discord bot. Eventually I will build a new modern progressive web app with a better more user friendly interface.</p>
<p><img src="https://www.pvpguild.com/content/images/2024/10/Screenshot-2024-10-23-at-5.20.53-PM.png" alt="Screenshot-2024-10-23-at-5.20.53-PM"></p>
</div>]]></description><link>https://www.pvpguild.com/ualx/</link><guid isPermaLink="false">6718f7b7fbc6c2059740a16e</guid><category><![CDATA[EVE]]></category><category><![CDATA[Eve Online]]></category><category><![CDATA[eve market tools]]></category><category><![CDATA[update]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Wed, 23 Oct 2024 22:25:19 GMT</pubDate><media:content url="https://www.pvpguild.com/content/images/2024/10/eve_online_market_space_station.png" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://www.pvpguild.com/content/images/2024/10/eve_online_market_space_station.png" alt="UALX-3 1st Byzantigoon"><p>Just letting everyone know that the new goon home station has been added to the Eve online Market Tools. Expect more updates to come out for the discord bot. Eventually I will build a new modern progressive web app with a better more user friendly interface.</p>
<p><img src="https://www.pvpguild.com/content/images/2024/10/Screenshot-2024-10-23-at-5.20.53-PM.png" alt="UALX-3 1st Byzantigoon"></p>
</div>]]></content:encoded></item><item><title><![CDATA[Blueprints and Items Update!]]></title><description><![CDATA[<div class="kg-card-markdown"><p>Everything on my end has been updated to the newest information.</p>
<p><img src="https://www.pvpguild.com/content/images/2024/09/apocalypse_Blueprint.png" alt="apocalypse_Blueprint"></p>
<h2 id="eveonlineupdatesseptember182024">EVE Online Updates: September 18, 2024</h2>
<p><strong>Yesterday, EVE Online saw several exciting updates:</strong></p>
<ul>
<li><strong>CSM 19 Applications Open:</strong> The Council of Stellar Management (CSM) opened applications for its 19th term. This is a great opportunity for players to directly influence</li></ul></div>]]></description><link>https://www.pvpguild.com/blueprints-and-items-update/</link><guid isPermaLink="false">66ec5ca2fbc6c2059740a166</guid><category><![CDATA[EVE]]></category><category><![CDATA[Eve Online]]></category><category><![CDATA[eve market tools]]></category><category><![CDATA[web development]]></category><category><![CDATA[update]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Thu, 19 Sep 2024 17:54:05 GMT</pubDate><media:content url="https://www.pvpguild.com/content/images/2024/09/blueprint_update.png" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://www.pvpguild.com/content/images/2024/09/blueprint_update.png" alt="Blueprints and Items Update!"><p>Everything on my end has been updated to the newest information.</p>
<p><img src="https://www.pvpguild.com/content/images/2024/09/apocalypse_Blueprint.png" alt="Blueprints and Items Update!"></p>
<h2 id="eveonlineupdatesseptember182024">EVE Online Updates: September 18, 2024</h2>
<p><strong>Yesterday, EVE Online saw several exciting updates:</strong></p>
<ul>
<li><strong>CSM 19 Applications Open:</strong> The Council of Stellar Management (CSM) opened applications for its 19th term. This is a great opportunity for players to directly influence the development of the game.</li>
<li><strong>Equinox Update: Sovereignty Transition:</strong> The Equinox update introduced a new sovereignty transition mechanic, allowing alliances to capture and control territory more dynamically.</li>
<li><strong>Patch Notes:</strong> The game received a new patch with various balance changes and bug fixes. This included adjustments to smartbombs, manufacturing, and other gameplay elements.</li>
</ul>
<p>For more detailed information, check out the official EVE Online news page: <a href="https://www.eveonline.com/articles/news">https://www.eveonline.com/articles/news</a></p>
</div>]]></content:encoded></item><item><title><![CDATA[Improving your Blood Raider standings in EVE Online]]></title><description><![CDATA[<div class="kg-card-markdown"><p>Improving your Blood Raider standings in EVE Online isn't straightforward as they are a pirate faction. Here's what you can do:</p>
<p><strong>Run Missions for Affiliated Groups:</strong></p>
<ul>
<li>While the Blood Raiders don't offer missions directly, consider running missions for the Guristas or Sansha Nation. These pirate factions have some connection to</li></ul></div>]]></description><link>https://www.pvpguild.com/improving-your-blood-raider-standings-in-eve-online/</link><guid isPermaLink="false">6674fef468336c0594110d51</guid><category><![CDATA[EVE]]></category><category><![CDATA[Eve Online]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Fri, 21 Jun 2024 04:22:19 GMT</pubDate><media:content url="https://www.pvpguild.com/content/images/2024/06/BloodRaiderStandings.png" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://www.pvpguild.com/content/images/2024/06/BloodRaiderStandings.png" alt="Improving your Blood Raider standings in EVE Online"><p>Improving your Blood Raider standings in EVE Online isn't straightforward as they are a pirate faction. Here's what you can do:</p>
<p><strong>Run Missions for Affiliated Groups:</strong></p>
<ul>
<li>While the Blood Raiders don't offer missions directly, consider running missions for the Guristas or Sansha Nation. These pirate factions have some connection to the Blood Raiders, and improving your standing with them can indirectly improve your Blood Raider standing.</li>
</ul>
<p><strong>Complete Storyline Missions:</strong></p>
<ul>
<li>Look for storyline missions that appear after completing a set of regular missions for the Guristas or Sansha Nation. These storyline missions may offer a reputation boost with the Blood Raiders.</li>
</ul>
<p><strong>Train the Criminal Connections Skill:</strong></p>
<ul>
<li>Training the Criminal Connections skill can provide a general reputation bonus with pirate factions, including the Blood Raiders.</li>
</ul>
<p><strong>Important Considerations:</strong></p>
<ul>
<li>Improving your standing with pirate factions will likely hurt your standing with Empires (like the Caldari State or Gallente Federation). This is because these groups are typically hostile.</li>
<li>There are no Epic Arcs specifically for the Blood Raiders, which can be a faster way to raise standings with some factions.</li>
</ul>
<p>Remember, EVE Online has a complex reputation system. These methods may take time and will likely affect your standing with other groups.</p>
</div>]]></content:encoded></item><item><title><![CDATA[Eve Online Mining Updates]]></title><description><![CDATA[<div class="kg-card-markdown"><p>Eve Online's recent mining changes focus on adding new functionalities in nullsec rather than core mechanic changes:</p>
<ul>
<li><strong>Automated Moon Mining:</strong>  The &quot;Equinox&quot; expansion introduced Upwell structures for nullsec, including the Metenox Moon Drill. This allows for automated harvesting of moon resources.</li>
<li><strong>Planetary Resource Harvesting:</strong> Upwell also introduced the</li></ul></div>]]></description><link>https://www.pvpguild.com/eve-online-mining-updates/</link><guid isPermaLink="false">666df0a368336c0594110d44</guid><category><![CDATA[EVE]]></category><category><![CDATA[Eve Online]]></category><category><![CDATA[update]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Sat, 15 Jun 2024 19:51:24 GMT</pubDate><media:content url="https://www.pvpguild.com/content/images/2024/06/DfANkODv2OAQURXLn3ao--1--n86jb.jpg" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://www.pvpguild.com/content/images/2024/06/DfANkODv2OAQURXLn3ao--1--n86jb.jpg" alt="Eve Online Mining Updates"><p>Eve Online's recent mining changes focus on adding new functionalities in nullsec rather than core mechanic changes:</p>
<ul>
<li><strong>Automated Moon Mining:</strong>  The &quot;Equinox&quot; expansion introduced Upwell structures for nullsec, including the Metenox Moon Drill. This allows for automated harvesting of moon resources.</li>
<li><strong>Planetary Resource Harvesting:</strong> Upwell also introduced the Orbital Skyhook which enables the harvesting of planetary resources in nullsec.</li>
</ul>
<p>While these are significant changes for nullsec miners, there haven't been major updates to core mining mechanics recently.</p>
</div>]]></content:encoded></item><item><title><![CDATA[Eve Online Carrier Changes]]></title><description><![CDATA[<div class="kg-card-markdown"><p>CCP recently introduced some significant changes to Carriers in Eve Online. Here's a quick rundown:</p>
<ul>
<li>
<p><strong>Mobility:</strong> Carriers can now use Capital Micro Jump Drives and Capital Micro Jump Field Generators. This allows them to jump short distances within a system, even in siege or triage mode, and bring along other</p></li></ul></div>]]></description><link>https://www.pvpguild.com/eve-online-carrier-changes/</link><guid isPermaLink="false">666de95168336c0594110d40</guid><category><![CDATA[EVE]]></category><category><![CDATA[Eve Online]]></category><category><![CDATA[update]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Sat, 15 Jun 2024 19:24:54 GMT</pubDate><media:content url="https://www.pvpguild.com/content/images/2024/06/hy9pwzdYzA5AayIyKrxs--1--xj6h7.jpg" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://www.pvpguild.com/content/images/2024/06/hy9pwzdYzA5AayIyKrxs--1--xj6h7.jpg" alt="Eve Online Carrier Changes"><p>CCP recently introduced some significant changes to Carriers in Eve Online. Here's a quick rundown:</p>
<ul>
<li>
<p><strong>Mobility:</strong> Carriers can now use Capital Micro Jump Drives and Capital Micro Jump Field Generators. This allows them to jump short distances within a system, even in siege or triage mode, and bring along other ships for strategic deployments.</p>
</li>
<li>
<p><strong>Conduit Jumping:</strong> Carriers gained a new innate ability called conduit jumping. This lets them transport fleets directly between star systems, opening doors for faster mobilization and hit-and-run tactics.</p>
</li>
<li>
<p><strong>Role Redefinition:</strong> These changes aim to make carriers more relevant outside massive fleet battles. With improved mobility and jump capabilities, carriers can now play a more active role in smaller skirmishes and nomadic gameplay.</p>
</li>
</ul>
<p>Overall, the focus seems to be on increasing carrier flexibility and strategic options, making them more attractive for a wider range of situations.</p>
</div>]]></content:encoded></item><item><title><![CDATA[Blue Prints Updated]]></title><description><![CDATA[<div class="kg-card-markdown"><p>EVE Online's newest expansion, Equinox, which launched yesterday, introduced four new Upwell ships designed for hauling and defending resources in nullsec:</p>
<ul>
<li><strong>Squall:</strong> This is a base Tech I hauler, acting as the entry level for hauling resources.</li>
<li><strong>Deluge:</strong> This Tech II blockade runner is a variation of the Squall, featuring</li></ul></div>]]></description><link>https://www.pvpguild.com/blue-prints-updated/</link><guid isPermaLink="false">6669af5f68336c0594110d39</guid><category><![CDATA[EVE]]></category><category><![CDATA[Eve Online]]></category><category><![CDATA[eve market tools]]></category><category><![CDATA[update]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Wed, 12 Jun 2024 14:35:14 GMT</pubDate><media:content url="https://www.pvpguild.com/content/images/2024/06/eveonline-update.jpeg" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://www.pvpguild.com/content/images/2024/06/eveonline-update.jpeg" alt="Blue Prints Updated"><p>EVE Online's newest expansion, Equinox, which launched yesterday, introduced four new Upwell ships designed for hauling and defending resources in nullsec:</p>
<ul>
<li><strong>Squall:</strong> This is a base Tech I hauler, acting as the entry level for hauling resources.</li>
<li><strong>Deluge:</strong> This Tech II blockade runner is a variation of the Squall, featuring covert ops cloaking, high speed, and immunity to cargo scanners for added safety.</li>
<li><strong>Torrent:</strong> This robust deep space transport offers a good balance of capacity and security.</li>
<li><strong>Avalanche:</strong> The largest and most powerful of the new ships, the Avalanche is the first freighter to come with high-power slots for missiles, making it a formidable freighter with firepower rivaling battleships. It also benefits from an enhanced bonus to auto-targeting missiles and can equip capital shield flex hardeners.</li>
</ul>
<p>Blueprints have been updating in our market data system.</p>
<p><img src="https://www.pvpguild.com/content/images/2024/06/blueprint-squall.png" alt="Blue Prints Updated"></p>
</div>]]></content:encoded></item><item><title><![CDATA[How to use more than one SSH key]]></title><description><![CDATA[<div class="kg-card-markdown"><p><strong>There are several ways to use a different SSH key when pulling from Git:</strong></p>
<p><strong>1. Using the <code>-i</code> flag:</strong></p>
<ul>
<li>
<p>Specify the desired key file directly in the Git command:</p>
<pre><code class="language-bash">git pull -i /path/to/your/key
</code></pre>
</li>
</ul>
<p><strong>2. Setting the <code>GIT_SSH_COMMAND</code> environment variable:</strong></p>
<ul>
<li>
<p>Use this for a more permanent</p></li></ul></div>]]></description><link>https://www.pvpguild.com/how-to-use-more-than-one-ssh-key/</link><guid isPermaLink="false">65a18a5368336c0594110d30</guid><category><![CDATA[Dev]]></category><category><![CDATA[web development]]></category><category><![CDATA[Software Development]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Fri, 12 Jan 2024 19:10:11 GMT</pubDate><media:content url="https://www.pvpguild.com/content/images/2024/01/encryption.png" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://www.pvpguild.com/content/images/2024/01/encryption.png" alt="How to use more than one SSH key"><p><strong>There are several ways to use a different SSH key when pulling from Git:</strong></p>
<p><strong>1. Using the <code>-i</code> flag:</strong></p>
<ul>
<li>
<p>Specify the desired key file directly in the Git command:</p>
<pre><code class="language-bash">git pull -i /path/to/your/key
</code></pre>
</li>
</ul>
<p><strong>2. Setting the <code>GIT_SSH_COMMAND</code> environment variable:</strong></p>
<ul>
<li>
<p>Use this for a more permanent solution within the current terminal session:</p>
<pre><code class="language-bash">export GIT_SSH_COMMAND=&quot;ssh -i /path/to/your/key&quot;
git pull
</code></pre>
</li>
</ul>
<p><strong>3. Configuring the SSH config file (<code>~/.ssh/config</code>):</strong></p>
<ul>
<li>
<p>Create aliases for different SSH hosts and keys:</p>
<pre><code>Host work
   Hostname github.com
   IdentityFile ~/.ssh/work_key

Host personal
   Hostname github.com
   IdentityFile ~/.ssh/personal_key
</code></pre>
</li>
<li>
<p>Use the alias in Git commands:</p>
<pre><code class="language-bash">git pull work:username/repo.git
</code></pre>
</li>
</ul>
<p><strong>4. Configuring Git's <code>core.sshCommand</code>:</strong></p>
<ul>
<li>
<p>Customize SSH commands for specific repositories:</p>
<pre><code class="language-bash">git config core.sshCommand &quot;ssh -i /path/to/your/key&quot;
git pull
</code></pre>
</li>
</ul>
<p><strong>Key points to remember:</strong></p>
<ul>
<li><strong>Key generation:</strong> If you don't have a separate key, generate one using <code>ssh-keygen</code>.</li>
<li><strong>Public key addition:</strong> Add the public key to your Git service account (e.g., GitHub, GitLab).</li>
<li><strong>Multiple keys:</strong> Manage multiple keys effectively using the SSH config file for organization.</li>
<li><strong>Preferred method:</strong> Choose the method that best suits your workflow and preferences.</li>
</ul>
<p><strong>Additional tips:</strong></p>
<ul>
<li>Use the <code>ssh-add</code> command to load keys into the SSH agent for easier management.</li>
<li>Consider using a password manager to securely store SSH key passphrases.</li>
</ul>
</div>]]></content:encoded></item><item><title><![CDATA[Upgrading to Django 5.0]]></title><description><![CDATA[<div class="kg-card-markdown"><p>Upgrading Django to 5.0 can be an exciting step, but it's important to approach it cautiously to avoid complications. Here are some steps to guide you:</p>
<p><strong>Preparation:</strong></p>
<ol>
<li><strong>Back up your project:</strong> Before making any changes, ensure you have a complete backup of your project files and database.</li>
<li><strong>Review Django</strong></li></ol></div>]]></description><link>https://www.pvpguild.com/upgrading-to-django-5-0/</link><guid isPermaLink="false">65a188bb68336c0594110d29</guid><category><![CDATA[Dev]]></category><category><![CDATA[Software Development]]></category><category><![CDATA[web development]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Fri, 12 Jan 2024 18:51:09 GMT</pubDate><media:content url="https://images.unsplash.com/photo-1580121441575-41bcb5c6b47c?crop=entropy&amp;cs=tinysrgb&amp;fit=max&amp;fm=jpg&amp;ixid=M3wxMTc3M3wwfDF8c2VhcmNofDEwfHxweXRob258ZW58MHx8fHwxNzA1MDg1MjQ1fDA&amp;ixlib=rb-4.0.3&amp;q=80&amp;w=1080" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://images.unsplash.com/photo-1580121441575-41bcb5c6b47c?crop=entropy&cs=tinysrgb&fit=max&fm=jpg&ixid=M3wxMTc3M3wwfDF8c2VhcmNofDEwfHxweXRob258ZW58MHx8fHwxNzA1MDg1MjQ1fDA&ixlib=rb-4.0.3&q=80&w=1080" alt="Upgrading to Django 5.0"><p>Upgrading Django to 5.0 can be an exciting step, but it's important to approach it cautiously to avoid complications. Here are some steps to guide you:</p>
<p><strong>Preparation:</strong></p>
<ol>
<li><strong>Back up your project:</strong> Before making any changes, ensure you have a complete backup of your project files and database.</li>
<li><strong>Review Django 5.0 release notes:</strong> Familiarize yourself with the new features and backwards incompatible changes. Pay particular attention to the &quot;How to upgrade Django to a newer version&quot; section: <a href="https://docs.djangoproject.com/en/5.0/howto/upgrade-version/">https://docs.djangoproject.com/en/5.0/howto/upgrade-version/</a></li>
<li><strong>Check third-party library compatibility:</strong> Ensure all your third-party apps are compatible with Django 5.0. Consult their documentation or release notes to verify.</li>
</ol>
<p><strong>Upgrade process:</strong></p>
<ol>
<li><strong>Update your requirements.txt:</strong> Change the Django package version to <code>django==5.0</code>.</li>
<li><strong>Install the new version:</strong> In your virtual environment, run <code>pip install -U django</code>.</li>
<li><strong>Run migrations:</strong> Apply any pending database migrations with <code>python manage.py migrate</code>.</li>
<li><strong>Test your application:</strong> Thoroughly test your application's functionality to ensure everything works as expected.</li>
</ol>
<p><strong>Additional considerations:</strong></p>
<ul>
<li><strong>Python compatibility:</strong> Django 5.0 requires Python 3.10, 3.11, or 3.12. Upgrade your Python interpreter if necessary.</li>
<li><strong>Deprecations:</strong> Be aware of any deprecated features or APIs in Django 5.0 and address them in your code.</li>
<li><strong>Field group templates:</strong> Django 5.0 introduces field groups and templates for simplifying form field rendering. Consider this new approach for your forms.</li>
<li><strong>Facet filters in admin:</strong> The admin interface has improved facet filters and show_facets attribute for customizing their behavior.</li>
</ul>
<p><strong>Resources:</strong></p>
<ul>
<li>Django 5.0 Release Notes: <a href="https://docs.djangoproject.com/en/5.0/releases/5.0/">https://docs.djangoproject.com/en/5.0/releases/5.0/</a></li>
<li>How to upgrade Django to a newer version: <a href="https://docs.djangoproject.com/en/5.0/howto/upgrade-version/">https://docs.djangoproject.com/en/5.0/howto/upgrade-version/</a></li>
<li>Django Documentation: <a href="https://docs.djangoproject.com/en/5.0/">https://docs.djangoproject.com/en/5.0/</a></li>
</ul>
<p>Feel free to ask further questions or share specific details about your project if you need more tailored guidance. Upgrading to a new Django version can be a smooth process with careful planning and preparation. Good luck!</p>
</div>]]></content:encoded></item><item><title><![CDATA[EVE Online Update]]></title><description><![CDATA[<div class="kg-card-markdown"><p>Here's a summary of the latest developments in EVE Online:</p>
<ul>
<li>
<p><strong>Winter Nexus is Coming on December 5th:</strong> Get ready for the next in-game event, Winter Nexus, which will bring festive activities and challenges to New Eden.</p>
</li>
<li>
<p><strong>Evolving Overview - Test Now:</strong> The new overview settings are now available for testing</p></li></ul></div>]]></description><link>https://www.pvpguild.com/eve-online-update/</link><guid isPermaLink="false">654fb42668336c0594110d23</guid><category><![CDATA[EVE]]></category><category><![CDATA[Eve Online]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Sat, 11 Nov 2023 17:09:03 GMT</pubDate><media:content url="https://www.pvpguild.com/content/images/2023/11/_eve_online_banner.png" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://www.pvpguild.com/content/images/2023/11/_eve_online_banner.png" alt="EVE Online Update"><p>Here's a summary of the latest developments in EVE Online:</p>
<ul>
<li>
<p><strong>Winter Nexus is Coming on December 5th:</strong> Get ready for the next in-game event, Winter Nexus, which will bring festive activities and challenges to New Eden.</p>
</li>
<li>
<p><strong>Evolving Overview - Test Now:</strong> The new overview settings are now available for testing on the Singularity test server. These settings include a new default overview based on the popular Z-S Overview Pack, multiple overview settings, and more.</p>
</li>
<li>
<p><strong>2 for 1 Sale Live Now:</strong> Get twice the impact of Skill Extractors and Alpha Injectors with the 2 for 1 sale that is currently running.</p>
</li>
<li>
<p><strong>Monthly Economic Report - October 2023:</strong> The Monthly Economic Report for October 2023 is now available. This report provides an overview of the in-game economy, including market trends, production levels, and more.</p>
</li>
<li>
<p><strong>Havoc hits EVE Online on November 14th:</strong> The Havoc expansion will introduce new pirate factions, insurgencies, and a new system to explore.</p>
</li>
</ul>
<p>In addition to these major updates, there are a number of other things happening in EVE Online, including:</p>
<ul>
<li>
<p><strong>Factional Warfare activity has significantly increased since the Uprising expansion went live.</strong></p>
</li>
<li>
<p><strong>New capsuleer communities are arriving in New Eden all the time.</strong></p>
</li>
<li>
<p><strong>EVE Online is offering Black Friday deals now through November 27th.</strong></p>
</li>
<li>
<p><strong>There are a number of ongoing in-game events, including the Crimson Harvest event and the Winter Nexus event.</strong></p>
</li>
</ul>
</div>]]></content:encoded></item><item><title><![CDATA[Latest Updates for Diablo 4]]></title><description><![CDATA[<div class="kg-card-markdown"><p>The latest updates for Diablo 4 include a number of bug fixes, balance changes, and new content. Here are some of the highlights:</p>
<ul>
<li><strong>Bug fixes:</strong> A number of bugs have been fixed, including an issue where Necromancer players would sometimes be stuck at the character selection screen.</li>
<li><strong>Balance changes:</strong> The</li></ul></div>]]></description><link>https://www.pvpguild.com/latest-updates-for-diablo-4/</link><guid isPermaLink="false">649caec53e8287056fcccafd</guid><category><![CDATA[Diablo IV]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Wed, 28 Jun 2023 22:16:51 GMT</pubDate><media:content url="https://www.pvpguild.com/content/images/2023/06/necromancer_fighting_demons_in_a_dungeon.png" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://www.pvpguild.com/content/images/2023/06/necromancer_fighting_demons_in_a_dungeon.png" alt="Latest Updates for Diablo 4"><p>The latest updates for Diablo 4 include a number of bug fixes, balance changes, and new content. Here are some of the highlights:</p>
<ul>
<li><strong>Bug fixes:</strong> A number of bugs have been fixed, including an issue where Necromancer players would sometimes be stuck at the character selection screen.</li>
<li><strong>Balance changes:</strong> The damage reduction of the Barbarian's War Cry skill has been reduced, and the damage of the Demon Hunter's Impale skill has been increased.</li>
<li><strong>New content:</strong> Two new short stories have been released, &quot;Witness&quot; and &quot;The Toll of Darkness and Light.&quot; These stories provide new insights into the world of Diablo 4 and its characters.</li>
</ul>
<p>In addition to these updates, Blizzard has also announced that Diablo 4 will receive fresh story content every few months. This means that the game will continue to evolve and grow after its launch, providing players with new challenges and experiences to enjoy.</p>
<p>Here are the links to the latest patch notes and news articles:</p>
<ul>
<li>
<p>Diablo IV Patch Notes: <a href="https://news.blizzard.com/en-us/diablo4/23964909/diablo-iv-patch-notes">https://news.blizzard.com/en-us/diablo4/23964909/diablo-iv-patch-notes</a></p>
</li>
<li>
<p>Diablo IV News: <a href="https://news.blizzard.com/en-us/diablo4">https://news.blizzard.com/en-us/diablo4</a></p>
</li>
<li>
<p><strong>Nightmare Dungeons:</strong> Nightmare Dungeons have been significantly buffed in terms of experience and rewards. Players can now teleport directly to Nightmare Dungeons using the in-game map, and they will receive a much larger amount of experience for completing them. This makes Nightmare Dungeons a much more attractive option for players who are looking to level up quickly.</p>
</li>
<li>
<p><strong>Helltide:</strong> Helltide has also been buffed in this update. Helltide chests now provide more experience, and Helltide's roaming bosses drop high-quality loot more often. This makes Helltide a more rewarding experience for players who are looking for high-level gear.</p>
</li>
<li>
<p><strong>Whispers:</strong> The experience rewards for completing Whispers have also been increased. Whispers are short, optional quests that can be found throughout the world of Diablo 4. These quests are a great way to earn experience and learn more about the game's lore.</p>
</li>
</ul>
<p>Overall, these changes make dungeons a more rewarding and engaging experience in Diablo 4. Players who are looking to level up quickly or earn high-quality gear will now have a better reason to explore the game's dungeons.</p>
<p>Here are some of the specific changes that were made to Nightmare Dungeons:</p>
<ul>
<li><strong>Experience:</strong> The experience awarded for completing Nightmare Dungeons has been increased by 500%.</li>
<li><strong>Rewards:</strong> The amount of gold and crafting materials that are dropped by enemies in Nightmare Dungeons has also been increased.</li>
<li><strong>Teleporting:</strong> Players can now teleport directly to Nightmare Dungeons using the in-game map.</li>
<li><strong>Hold Out Events:</strong> The hold out events that can occur after finishing dungeon objectives now award experience.</li>
</ul>
</div>]]></content:encoded></item><item><title><![CDATA[To complete the quest "Keeping the Old Traditions" in Diablo 4]]></title><description><![CDATA[<div class="kg-card-markdown"><p>To complete the quest &quot;Keeping the Old Traditions&quot; in Diablo 4, you need to:</p>
<ol>
<li>Go to the Untamed Scarps area of the Dry Steppes region.</li>
<li>Find the Lonely Offering, which is a book sitting on a cliff.</li>
<li>Read the book, which will give you a riddle.</li>
<li>Solve the</li></ol></div>]]></description><link>https://www.pvpguild.com/to-complete-the-quest-keeping-the-old-traditions-in-diablo-4/</link><guid isPermaLink="false">6493c1243e8287056fcccaf7</guid><category><![CDATA[Diablo IV]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Thu, 22 Jun 2023 03:35:35 GMT</pubDate><media:content url="https://images.unsplash.com/photo-1517957646076-00122c5e7f51?crop=entropy&amp;cs=tinysrgb&amp;fit=max&amp;fm=jpg&amp;ixid=M3wxMTc3M3wwfDF8c2VhcmNofDE1fHx5ZXN8ZW58MHx8fHwxNjg3NDA0OTAzfDA&amp;ixlib=rb-4.0.3&amp;q=80&amp;w=1080" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://images.unsplash.com/photo-1517957646076-00122c5e7f51?crop=entropy&cs=tinysrgb&fit=max&fm=jpg&ixid=M3wxMTc3M3wwfDF8c2VhcmNofDE1fHx5ZXN8ZW58MHx8fHwxNjg3NDA0OTAzfDA&ixlib=rb-4.0.3&q=80&w=1080" alt="To complete the quest "Keeping the Old Traditions" in Diablo 4"><p>To complete the quest &quot;Keeping the Old Traditions&quot; in Diablo 4, you need to:</p>
<ol>
<li>Go to the Untamed Scarps area of the Dry Steppes region.</li>
<li>Find the Lonely Offering, which is a book sitting on a cliff.</li>
<li>Read the book, which will give you a riddle.</li>
<li>Solve the riddle by using the &quot;Yes&quot; emote while standing in front of the statue in the Valley of the Strayed area of the Dry Steppes.</li>
<li>A chest will appear, which contains the reward for the quest.</li>
</ol>
<p>Here are the steps in more detail:</p>
<ol>
<li>The Lonely Offering can be found on a cliff just northeast of the Jirandai Waypoint, and to the north of the Champion's Demise dungeon.</li>
<li>The riddle in the book says:</li>
</ol>
<blockquote>
<p>&quot;To find the treasure, you must show your devotion.</p>
<p>Stand before the statue, and say 'Yes' with all your heart.&quot;</p>
</blockquote>
<ol start="3">
<li>The statue that you need to use the &quot;Yes&quot; emote on is located in the Valley of the Strayed area of the Dry Steppes. It's a small statue of a woman with her hands clasped together.</li>
<li>Once you use the &quot;Yes&quot; emote on the statue, a chest will appear. Open the chest to receive the reward for the quest, which is a Legendary item.</li>
</ol>
</div>]]></content:encoded></item><item><title><![CDATA[There are a few things that players can do with Legendary items they don't need in Diablo 4]]></title><description><![CDATA[<div class="kg-card-markdown"><ul>
<li><strong>Sell them.</strong> This is the simplest option, and it can be a good way to get some extra gold. However, gold is not as important in Diablo 4 as it was in previous games, so this may not be the best use of Legendary items.</li>
<li><strong>Dismantle them.</strong> This will break</li></ul></div>]]></description><link>https://www.pvpguild.com/there-are-a-few-things-that-players-can-do-with-legendary-items-they-dont-need-in-diablo-4/</link><guid isPermaLink="false">6493a90a3e8287056fcccaf5</guid><category><![CDATA[Diablo IV]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Thu, 22 Jun 2023 01:56:20 GMT</pubDate><media:content url="https://images.unsplash.com/photo-1645835870529-0bdbe31c5553?crop=entropy&amp;cs=tinysrgb&amp;fit=max&amp;fm=jpg&amp;ixid=M3wxMTc3M3wwfDF8c2VhcmNofDIzfHxzd29yZHxlbnwwfHx8fDE2ODczOTg5Mjh8MA&amp;ixlib=rb-4.0.3&amp;q=80&amp;w=1080" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><ul>
<li><strong>Sell them.</strong> This is the simplest option, and it can be a good way to get some extra gold. However, gold is not as important in Diablo 4 as it was in previous games, so this may not be the best use of Legendary items.</li>
<li><strong>Dismantle them.</strong> This will break down the item into rare crafting materials, which can be used to upgrade other gear or craft new Legendary items. This is a good option if you are looking to improve your character's gear or if you want to try your hand at crafting.</li>
<li><strong>Extract the Aspect.</strong> This is a new feature in Diablo 4 that allows players to extract the Legendary power from an item and place it on another item. This can be a great way to create powerful builds, but it does require some planning and resources.</li>
</ul>
<img src="https://images.unsplash.com/photo-1645835870529-0bdbe31c5553?crop=entropy&cs=tinysrgb&fit=max&fm=jpg&ixid=M3wxMTc3M3wwfDF8c2VhcmNofDIzfHxzd29yZHxlbnwwfHx8fDE2ODczOTg5Mjh8MA&ixlib=rb-4.0.3&q=80&w=1080" alt="There are a few things that players can do with Legendary items they don't need in Diablo 4"><p>Ultimately, the best way to use Legendary items that you don't need will depend on your individual playstyle and goals. If you are looking for the most efficient way to improve your character, then dismantling them for crafting materials is probably the best option. However, if you are looking to experiment with different builds or create something truly unique, then extracting the Aspect may be a better choice.</p>
<p>Here is a table summarizing the different options for dealing with unwanted Legendary items in Diablo 4:</p>
<table>
<thead>
<tr>
<th>Option</th>
<th>Pros</th>
<th>Cons</th>
</tr>
</thead>
<tbody>
<tr>
<td>Sell them</td>
<td>Quick and easy</td>
<td>Not the most efficient use of resources</td>
</tr>
<tr>
<td>Dismantle them</td>
<td>Can be used to upgrade gear or craft new Legendary items</td>
<td>Requires more time and effort</td>
</tr>
<tr>
<td>Extract the Aspect</td>
<td>Can create powerful builds</td>
<td>Requires specific materials and knowledge</td>
</tr>
</tbody>
</table>
<p>I hope this helps!</p>
</div>]]></content:encoded></item><item><title><![CDATA[Diablo 4 how to show latency]]></title><description><![CDATA[<div class="kg-card-markdown"><p>To show your latency (ms) in Diablo 4, you can follow these steps:</p>
<ol>
<li>Make sure you are playing on PC. You cannot see either FPS or Latency if playing on console.</li>
<li>Press <code>CTRL</code> and <code>R</code> together on your keyboard.</li>
<li>The FPS will show at the bottom corner of the screen.</li></ol></div>]]></description><link>https://www.pvpguild.com/diablo-4-how-to-show-latency/</link><guid isPermaLink="false">64939d3b3e8287056fcccaf3</guid><category><![CDATA[Diablo IV]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Thu, 22 Jun 2023 01:03:08 GMT</pubDate><media:content url="https://images.unsplash.com/photo-1581913524557-128eedd5871a?crop=entropy&amp;cs=tinysrgb&amp;fit=max&amp;fm=jpg&amp;ixid=M3wxMTc3M3wwfDF8c2VhcmNofDIxfHxuZXR3b3JraW5nJTIwaGFyZHdhcmV8ZW58MHx8fHwxNjg3Mzk1NzQ4fDA&amp;ixlib=rb-4.0.3&amp;q=80&amp;w=1080" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://images.unsplash.com/photo-1581913524557-128eedd5871a?crop=entropy&cs=tinysrgb&fit=max&fm=jpg&ixid=M3wxMTc3M3wwfDF8c2VhcmNofDIxfHxuZXR3b3JraW5nJTIwaGFyZHdhcmV8ZW58MHx8fHwxNjg3Mzk1NzQ4fDA&ixlib=rb-4.0.3&q=80&w=1080" alt="Diablo 4 how to show latency"><p>To show your latency (ms) in Diablo 4, you can follow these steps:</p>
<ol>
<li>Make sure you are playing on PC. You cannot see either FPS or Latency if playing on console.</li>
<li>Press <code>CTRL</code> and <code>R</code> together on your keyboard.</li>
<li>The FPS will show at the bottom corner of the screen. The size of the counter cannot be adjusted, neither can the colour.</li>
<li>Press <code>CTRL</code> and <code>R</code> together again to show latency.</li>
<li>Press <code>CTRL</code> and <code>R</code> together a third time to remove the counter.</li>
</ol>
<p>The latency counter will show in green, yellow, or red depending on your connection quality. Green indicates a good connection, yellow indicates a moderate connection, and red indicates a poor connection.</p>
<p>Here is a table of the different latency colors and their meanings:</p>
<table>
<thead>
<tr>
<th>Color</th>
<th>Meaning</th>
</tr>
</thead>
<tbody>
<tr>
<td>Green</td>
<td>Good connection (&lt; 100 ms)</td>
</tr>
<tr>
<td>Yellow</td>
<td>Moderate connection (100-200 ms)</td>
</tr>
<tr>
<td>Red</td>
<td>Poor connection (&gt; 200 ms)</td>
</tr>
</tbody>
</table>
<p>If you are experiencing high latency, there are a few things you can do to improve your connection:</p>
<ul>
<li>Check your internet connection speed and make sure it is sufficient for gaming.</li>
<li>Close any unnecessary programs that may be using up bandwidth.</li>
<li>Use a wired connection instead of Wi-Fi.</li>
<li>Try a different server.</li>
</ul>
<p>I hope this helps!</p>
</div>]]></content:encoded></item><item><title><![CDATA[Diablo IV PVP Concerns Details]]></title><description><![CDATA[<div class="kg-card-markdown"><p>One of the biggest concerns about Diablo IV PvP is that it will be unbalanced. This is because there are a lot of different builds and abilities that players can use, and it is difficult to balance all of them against each other. This could lead to some builds being</p></div>]]></description><link>https://www.pvpguild.com/diablo-iv-pvp-concerns-details/</link><guid isPermaLink="false">6425eeda3e8287056fcccaed</guid><category><![CDATA[Diablo IV]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Thu, 30 Mar 2023 20:20:33 GMT</pubDate><media:content url="https://images.unsplash.com/photo-1586165368502-1bad197a6461?crop=entropy&amp;cs=tinysrgb&amp;fit=max&amp;fm=jpg&amp;ixid=MnwxMTc3M3wwfDF8c2VhcmNofDR8fGNoZXNzfGVufDB8fHx8MTY4MDIwNzYyMA&amp;ixlib=rb-4.0.3&amp;q=80&amp;w=1080" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://images.unsplash.com/photo-1586165368502-1bad197a6461?crop=entropy&cs=tinysrgb&fit=max&fm=jpg&ixid=MnwxMTc3M3wwfDF8c2VhcmNofDR8fGNoZXNzfGVufDB8fHx8MTY4MDIwNzYyMA&ixlib=rb-4.0.3&q=80&w=1080" alt="Diablo IV PVP Concerns Details"><p>One of the biggest concerns about Diablo IV PvP is that it will be unbalanced. This is because there are a lot of different builds and abilities that players can use, and it is difficult to balance all of them against each other. This could lead to some builds being significantly stronger than others, which would make it unfair for players who do not use those builds.</p>
<p>Another concern is that Diablo IV PvP will be too punishing. This is because there is no way to respec your character in Diablo IV, so if you make a mistake with your build, you will be stuck with it. This could make it difficult to compete in PvP if you do not make the right choices with your build.</p>
<p>Finally, some players are concerned that Diablo IV PvP will be too toxic. This is because PvP can often be a very competitive environment, and some players can become very angry when they lose. This could lead to a lot of toxicity in the PvP community, which could make it unpleasant for players who want to participate in PvP.</p>
<p>Despite these concerns, there are also a lot of people who are excited about Diablo IV PvP. They believe that it will be a lot of fun to play, and they are looking forward to competing against other players. They also believe that Blizzard will be able to balance the game well, and that they will be able to provide a good experience for PvP players.</p>
<p>Only time will tell how Diablo IV PvP will turn out. However, it is clear that there are a lot of people who are interested in it, and there are also a lot of concerns about it. It will be interesting to see how Blizzard addresses these concerns and how the PvP community develops over time.</p>
</div>]]></content:encoded></item><item><title><![CDATA[Diablo IV Class Balancing Details]]></title><description><![CDATA[<div class="kg-card-markdown"><p>Class balance is the process of ensuring that all classes are equally viable in all aspects of the game. This includes solo play, group play, and PvP.</p>
<p>Class balance is important because it ensures that all players have a fair chance of success. If one class is significantly stronger than</p></div>]]></description><link>https://www.pvpguild.com/diablo-iv-class-balancing-details/</link><guid isPermaLink="false">6425e0073e8287056fcccaea</guid><category><![CDATA[Diablo IV]]></category><dc:creator><![CDATA[Metz]]></dc:creator><pubDate>Thu, 30 Mar 2023 19:17:41 GMT</pubDate><media:content url="https://images.unsplash.com/photo-1507787090700-dea2089be848?crop=entropy&amp;cs=tinysrgb&amp;fit=max&amp;fm=jpg&amp;ixid=MnwxMTc3M3wwfDF8c2VhcmNofDIyfHxiYWxhbmNpbmd8ZW58MHx8fHwxNjgwMjAzODM3&amp;ixlib=rb-4.0.3&amp;q=80&amp;w=1080" medium="image"/><content:encoded><![CDATA[<div class="kg-card-markdown"><img src="https://images.unsplash.com/photo-1507787090700-dea2089be848?crop=entropy&cs=tinysrgb&fit=max&fm=jpg&ixid=MnwxMTc3M3wwfDF8c2VhcmNofDIyfHxiYWxhbmNpbmd8ZW58MHx8fHwxNjgwMjAzODM3&ixlib=rb-4.0.3&q=80&w=1080" alt="Diablo IV Class Balancing Details"><p>Class balance is the process of ensuring that all classes are equally viable in all aspects of the game. This includes solo play, group play, and PvP.</p>
<p>Class balance is important because it ensures that all players have a fair chance of success. If one class is significantly stronger than the others, then players who choose that class will have a significant advantage. This can make the game less enjoyable for players who choose other classes.</p>
<p>There are a number of factors that can affect class balance. These include:</p>
<ul>
<li><strong>Damage output:</strong> The amount of damage that a class can deal is a major factor in its viability. Classes that can deal a lot of damage are often considered to be more powerful than classes that can deal less damage.</li>
<li><strong>Survivability:</strong> The ability of a class to survive damage is another important factor. Classes that are more difficult to kill are often considered to be more powerful than classes that are easier to kill.</li>
<li><strong>Mobility:</strong> The ability of a class to move around the battlefield is also important. Classes that are able to move quickly and easily are often considered to be more powerful than classes that are slower and more cumbersome.</li>
<li><strong>Utility:</strong> The ability of a class to provide support to its allies is also important. Classes that can provide buffs, debuffs, and other forms of support are often considered to be more powerful than classes that cannot.</li>
</ul>
<p>Class balance is a complex issue, and there is no one-size-fits-all solution. However, by understanding the factors that affect class balance, developers can make changes to classes to ensure that they are all viable in all aspects of the game.</p>
<p>Here are some of the things that developers can do to improve class balance:</p>
<ul>
<li><strong>Adjust damage output:</strong> If one class is consistently dealing more damage than other classes, then the developer can adjust the damage output of that class to bring it in line with the other classes.</li>
<li><strong>Adjust survivability:</strong> If one class is consistently dying more often than other classes, then the developer can adjust the survivability of that class to make it more difficult to kill.</li>
<li><strong>Adjust mobility:</strong> If one class is consistently moving around the battlefield more quickly than other classes, then the developer can adjust the mobility of that class to make it more in line with the other classes.</li>
<li><strong>Adjust utility:</strong> If one class is consistently providing more support to its allies than other classes, then the developer can adjust the utility of that class to make it more in line with the other classes.</li>
</ul>
<p>By making changes to classes in these ways, developers can ensure that all classes are equally viable in all aspects of the game.</p>
</div>]]></content:encoded></item></channel></rss>